-- card: 6523 from stack: in.2 -- bmap block id: 7458 -- flags: 4000 -- background id: 3235 -- name: Opp1LH ----- HyperTalk script ----- On OpenCard global aimPoint global defense global oppDefense global attacker global CRTdefense global CRToffense global tempCompScore global tempYouScore global tempCompMiss global tempYouMiss global turn If turn <> 0 then ChooseAim defCRT oppCRT giveResults end if End OpenCard On chooseAim global oppAim Put the random of 10 into oppAim End chooseAim On oppCRT global defense global attacker Put 1 into attacker if defense-20 = 1 then llCRT if defense-20 = 2 then lrCRT if defense-20 = 3 then ssCRT if defense-20 = 4 then shCRT if defense-20 = 5 then slCRT if defense-20 = 6 then lhCRT End oppCRT On defCRT global attacker put 2 into attacker lhCRT End defCRT -- part contents for background part 2 ----- text ----- -- part contents for background part 3 ----- text ----- Crests Claimed: Opponents Unhorsed: Lances Broken: Lances Total: -- part contents for background part 4 ----- text ----- Crests Claimed: Opponents Unhorsed: Lances Broken: Lances Total: -- part contents for background part 6 ----- text ----- Your Opponent Aimed At: